Buraco

Rules of Buraco

Play Buraco

The Buraco is a card game for 2 or 4 players very popular in Brazil and Italy of the same family as Tranca.

The object of the game is to create straight flushes or groups of 3 or more cards of the same rank to score points. This game mode uses 2 standard decks of 52 cards and includes the jokers (4 in total).

Available game modes:

Other kinds of the game are: Open, Closed, Closed dirty, Closed NSCR (no sets, clean run).

The pair with the most points at the end of the round wins.

How to play Buraco (Open-Dirty)

All players start with 11 cards each. Two piles of 11 cards are left aside on the table called the “stock” (in Portuguese the “dead” pile). The remaining cards make up the draw deck.

Each player, on their turn, must:

  1. Draw a card from the draw pile.
  2. …Or pick up all the available cards from the discard pile in the middle of the table.

The player in turn may place cards or melds on the table to score points for their team.

The turn ends when the player discards a card face-up on the discard pile.

Wild cards

Twos and jokers function as wild cards in any combination. In total there are 12 wild cards, counting all twos and jokers.

When the “2” acts as a wild card in a combination, it can be replaced by the card it substitutes.

The stock (the “dead” pile)

When a player runs out of cards, they must take one of the “stocks” (11 cards each).

Each pair can only use one stock during the round.

If there are no cards left in the draw pile, one of the “stocks” will replace it.

Runs (“canastas”)

A “canasta” (run) is a combination of at least 7 cards. There are different types of runs:

Dirty run
It contains a wild card.
Clean run
It does not contain a wild card.
Royal run
A clean run from ace to king (the ace is placed after the king).

In this game mode, it is not possible to make ace to ace straights.

Bater - A player runs out of cards

It's called “bater” (“going out”) when a player runs out of cards in their hand. There are several situations:

Direct “Batida”
The player combines their last card, picks up a stock and continues playing in the same turn.
Not available in “Open-Dirty” mode.
Indirect “Batida”
The player discards their last card, picks up a stock and ends their turn.
End of the round
El jugador puede cerrar la ronda (“batida final”) cuando se queda sin cartas, su equipo ha recogido el “muerto” (si está disponible) y tiene una canasta.

Count up points

In this mode, the wild cards have a special value and there is no ace to ace straights.

Cards Score
3, 4, 5, 6, 7 5 points
8, 9, 10, J, Q, K 10 points
Ace 15 points
2 (wild card) 20 points*
Joker 30 points*
Final closing 100 points
Dirty run 100 points
Clean run 200 points
Royal run 500 points

Teams may also lose points in the following cases:

Summary

Open-Dirty
Pile of discards “Open” discard pile (all cards can be seen).
Wild cards Twos and jokers. Twos can be replaced.
Combinations Straights and groups of cards with the same value (except twos).
The ace can go before the 2 or after the king.
Runs from ace to ace are not allowed. However, the following is allowed:
2 2 3J Q K A
Run required to close You can close with any run (clean or dirty).
Closing A card must be discarded to close.
Score Twos are worth 20 points and jokers are worth 30 points.

End of the game

In this mode, the game ends:

In case of a tie, the team that started the game wins.

Experience points and ranking