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Buraco

Rules of Buraco

Play Buraco

Buraco is a card game for 2 or 4 players, very popular in Brazil, from the same family as Tranca.

The object of the game is to create same-suit runs or groups of 3 or more cards of the same rank to score points. This game mode uses 2 standard decks of 52 cards and includes the jokers (4 in total).

Available game modes:

Other kinds of the game are: Closed dirty, Closed NSCR (no sets, clean run).

The pair with the most points at the end of the round wins.

Summary

Open-clean
Pile of discards “Open” discard pile (all cards can be seen).
Wild cards Twos act as wild cards and can be replaced (there are no jokers). Twos are worth 10 points.
Combinations Runs only.
The ace can go before the 2 or after the king.
Runs from ace to ace are allowed.
Run required to close You need a clean run to close
Closing You can either discard a card or place it in a combination to go out.

How to play Buraco

All players start with 11 cards each. Two piles of 11 cards are left aside on the table called the “stock” (in Portuguese “the dead” or “mortos”). The remaining cards make up the draw deck.

Each player, on their turn, must:

  1. Draw a card from the draw pile.
  2. …Or pick up all the available cards from the discard pile in the middle of the table.

The player in turn may place cards or melds on the table to score points for their team.

The turn ends when the player discards a card face-up on the discard pile. If you draw a single card from the discard pile, you cannot discard it in the same turn.

Wild cards

Twos act as wild cards in any combination. There are 8 wild cards in total, counting all the twos. Only one wild card can be used per combination.

A combination can include two twos, as long as one acts as a wild card and the other keeps its natural rank.

When the “2” acts as a wild card in a combination, it can be replaced by the card it substitutes.

The stock (the “dead” pile)

When a player runs out of cards, they must take one of the “stocks” (11 cards each). The following rules must be observed:

Direct close
The player combines their last card, picks up a stock and continues playing in the same turn.
Indirect close
The player discards their last card, picks up a stock and ends their turn.

Each pair can only use one stock during the round.

If there are no cards left in the draw pile, one of the “stocks” will replace it.

Canastas

A “canasta” or run is a combination of at least 7 cards. There are different types of runs:

Clean run
It does not contain a wild card.
Dirty run
It contains a wild card.
Royal run
A clean run from ace to king (the ace is placed after the king).
Ace to ace run
A clean run from ace to ace.

End of the round

A player can end the round when they run out of cards, their team has picked up the “side stock” (if available), and they have a clean run.

The round can also end if there are no cards left in the deck and all the side stocks have been used.

Count up points

Cards Score
3, 4, 5, 6, 7 5 points
8, 9, 10, J, Q, K 10 points
2 (wild card) 10 points
Ace 15 points
Final round close 100 points
Dirty run 100 points
Clean run 200 points
Royal run 500 points
Ace to ace run 1000 points

Teams may also lose points in the following cases:

End of the game

The game ends after the first round in express mode.

In case of a tie, the team that started the game wins.

Experience points and ranking