The objective of Ludo is to move your 4 pieces from home (yard) to the finishing square going across all the board before the opponents.
- This mode is played in pairs (4 players) and with 2 dice.
- The team that takes all its pieces first to the finish line wins.
How to play Ludo
In their turn, each player rolls 2 dice and may move 2 different pieces if they want to.
- All players start with a piece at stake.
- It is mandatory to draw a piece from home every time you roll a or the sum of the dice is (for example +
).
- If you get and , you can take two pieces out in the same turn.
- You cannot take a piece out of your home if you already have 2 pieces on the exit square.
- If the player rolls a double (same number on both dice) they will repeat the turn.
- If the player rolls 3 consecutive doubles they will be penalized and the last piece moved will be sent home. This does not apply if this piece is in colored squares of the home column (before the finishing square).
Barriers or blockades
When two pieces of the same color are on the same square, it is called “blockade” or barrier, and block the passage of any other piece.
- On rolling a double, the player is forced to open the blockade. Besides, they can't make it up again during that turn with the same pieces.
- It is not considered a blockade when 2 pieces of different colors coincide (this can happen on the “safe squares”) so other pieces can pass with no problem, but it can't be on that square.
It's a priority to draw a piece from home rather than to open a blockade.
Capture pieces
A player may “capture” or “eat” a piece of another color if it is on the same square. The captured piece is sent back home and has to start over.
- The player who captures a piece must move 20 squares with any of their pieces whenever it's possible.
- Pieces cannot be captured in the safe squares (the colored squares).
- If there are 2 pieces on the exit square and one of them is of a different color, the player can capture the last piece that reached that square when drawing a piece from home.
You are allowed to capture your partner's pieces.
Reaching the finish line
When a piece has crossed the whole board of Ludo, it can enter the finish line.
- For each piece that reaches the finishing square, the player must move 10 squares with any other piece if it's possible.
- The player must get the exact number on the dice.
- If a player already has all their pieces in the finish line, they can play with their partner's pieces.
Experience points and ranking
You already know the rules of Ludo. Now play to get experience points , level up and get better in the ranking.
Action | Points |
---|---|
Play a game | 38 |
Win a game | 63 |
Capture a piece | 4 |
Reach the target with a piece | 5 |
Players who leave the game will not score any points.
Get extra coins and experience by completing game challenges.