Rummy is a classic card game well known all over the world. It belongs to the same family as Chinchon, Gin Rummy or Remigio.
The goal of the game is to play all your cards before your opponents to score points. To do so, you must make melds of 3 or more cards (runs, three-of-a-kind, or four-of-a-kind). You can also add single cards to melds on the table.
| Players | 4 (individual) |
|---|---|
| Number of decks | 1 standard 52-card deck |
| Wild cards | 2 jokers |
| Initial deal | 7 cards per player |
| Combinations | Runs and sets |
| Closing | A card must be discarded to close. |
| Rummy move | Doubles the score. |
| End of the game | The first player to reach 100 points wins. |
Other games with similar rules: Buraco, Italian Burraco, Closed Buraco, Chinchon, Gin Rummy, Remigio, Canasta, Continental…
How to play Rummy
In each round, 7 cards are dealt to each player. One card is placed face up to start the discard pile, and the rest form the draw pile.
During their turn, each player must:
- Draw a card from the draw pile or the discard pile.
- Make melds or add cards to the melds on the table (optional).
- Discard a card.
Valid melds are: Only 1 joker is allowed per meld.
- Runs of the same suit of 3 or more cards. For example: 5♠ 6♠ 7♠
- Groups of 3 or 4 cards of the same rank. For example: 9♠ 9♦ 9♣
The ace can go before the 2 or after the king.
Wild cards
The jokers can replace any other card in a meld. Only 1 joker is allowed per meld.
If a meld on the table includes a joker, a player can replace it with a card of the same rank. The joker must be played in that same turn, forming another valid meld, or be discarded.
A joker cannot be played again in the same combination from which it was taken.
Rummy move
A player makes a “rummy” when they manage to meld all their cards except one, which is discarded. That player wins the round and doubles the score earned.
This move is only valid if the player has not placed melds on the table before; that is, it is the first move they make in that round.
End of the round
The first player to run out of cards wins the round and scores points based on the cards left in the other players' hands. You must discard a card in order to go out.
The value of the cards is as follows:
| Cards | Points |
|---|---|
| 2 to 10 | The value of the card |
| J Q K | 10 points |
| A | 15 points |
| Joker | 20 points |
The game ends when a player reaches the 100 points needed to win.
Experience points and ranking
The ranking of this game will start when the betatesting period ends.